Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Jefftacular

37
Posts
2
Followers
A member registered Jun 13, 2021

Creator of

Recent community posts

That's high praise! Thank you, and thanks for giving our game a try!

Thank you, and thanks for giving the game a try!

You are very welcome.

That's great feedback, as we were trying to make something that would be fun to play again in unintended ways as soon as you got the advanced mechanics down. Thanks for playing!

Glad you liked it, thanks for trying it out!

Yes, that is correct! I think we have a little fine tuning to do with the momentum fusing back together so it feel more controlled, but exploiting the momentum is fun I think!

Thanks for playing! We worked really hard on making the spirit mechanic feel good, so we appreciate your feedback!

Thanks for the feedback, glad to hear you liked it!

Fun little puzzle game design! The animation of the puzzle pieces coming together is quite satisfying after finishing the level.

Thanks! I'll take a look at your game too!

Thank you! We are glad you liked it!

Thanks for playing! We are glad you liked it!

Wow, what a cool concept! I got stuck on level 7 for a good while with the tricky puzzles! That poor whale! I felt so bad every time I heard the whale noises. Great work, especially for just 48 hours!

We're glad you like the game! Thanks for the feedback, we are definitely planning on taking this further so we can fix the issues and expand on these ideas. I hope you do end up completing it, the last level is my favorite!

That's great feedback! We noticed this as well but didn't have enough time to address it for the game jam build. We'll definitely look into it for our post-jam work. Thanks!

Very well thought out and fun to play! Great concept and application of the theme, and pretty difficult to manage both pillars at once.

Fun idea! I'd love to see  how complex these puzzles could get.

The beard had me laughing, fun choice! It would be interesting to see how this idea could be expanded.

Took me a second to figure out the controls, but pretty fun once I did! Fun idea and fits the theme.

Interesting idea! it would be cool to see an in-game reason why you need to keep the alien on the ship. Maybe an ability to use to help protect Earth? Cool game!

That's pretty cool! I like the idea of needing to use elements from one screen to solve problems in the other. Bet the puzzles were tricky to design.

Interesting concept! Would be a good fit for mobile with the simplicity of the point and click controls. Bit tricky to get all the ducks to keep following when using arrow keys. Cool game!

Fun concept and love the lighting effects that you used!

Fun idea! It would be cool to see how you could expand the idea with a bunch of different molecool types!

Feel free to, thanks!

Took me a minute to get used to the way it moved, but after that it was great senseless destruction! May be a little easier to control if the tether was a little longer? Fun concept!

Interesting concept! There is a bug in the beginning where if you don't use the arrow keys to select an option and press space it crashes. Other than that though, getting the timing of separating the ships was fun!

Dashing to both avoid enemies and gain power was pretty cool. Interesting concept!

Fun puzzles with the connected lights! It took me a second to find that switch button.

That is a ton of fun to play! the later puzzles were really tricky!

Interesting concept. I like that the player is the one joining other things together. Cool game!

Figuring out the puzzle in time is tough, but I love the concept! Great application of the theme to join the nodes together to protect the core.

Your art style is fantastic! I thought the knight was slow at first, but after figuring out the dash, it works great! Pretty tricky to avoid those arrows!

Swinging around the ball and using the shield to protect yourself work really well together! A blast to play!

Great concept for the theme with needing both characters to solve puzzles and having them stay close with the lantern light. Cool concept!

Pretty cool mechanic and love the chalkboard art style! I'd love to see a build later with a little more variation in what you can do, like adding more color option to make the puzzles more complex. Cool game!

I liked the varied difficulty of the levels depending on the order of the type of ships it gives you. Pretty cool!